However today or rather last night i got the "brilliant idea" to completely redo the rig for the female character i was working on. And redo the hair mesh ( again) at the same time.
I updated the Rig with a face rig system so no more slaving away on Blend Shapes. only problem is the weight painting of the joints.... it is time consuming to say the least.... ( = =") but after working on it for a couple of hours this is the result so far. it still needs work but it is getting there.
Now quickly back to work. I'm in my workflow today and i do not want to break it :)
W.

Geen opmerkingen:
Een reactie posten